github deltagreen-foundryvtt/delta-green-foundry-vtt-system v1.6.0

latest releases: v1.6.6, v1.6.5, v1.6.4...
8 months ago

Thanks to the following new contributors: reyzor, lozanoje, dairefinn, MrTheBino, & vonv.

Features:

  • #194 - Created an unofficial and fan-made community development Discord server.
  • #204 - Organized system compendia into single Folder.
  • #206 - Clarified language regarding who can see Impossible Landscapes and Hypergeometry content.
  • #207 - Added option to automatically check skills upon a failed roll.
  • #216 - Added a new sheet template for NPCs who are set to limited visibility.
  • #219 - Organized some settings into new menus: Automation Settings and Handler Settings.
  • #230 - Added tooltips for each skill, keeping in the spirit of their descriptions in the book.
  • #247 - Lightly organized and updated the system's documentation; more documentation improvements to come.

Bug Fixes:

  • #203 - Fixed default "Art (Painting)" custom skill from persisting despite deletion.
  • #229 - Fixed deprecation warning related to gridDistance and gridUnits.

Localization:

  • #193 - Fixed various French translations.
  • #199 - Fixed various German translations.
  • #204 - Fixed several miscellaneous language issues.

Backend Changes:

  • #217 - Converted Actor Sheets to Foundry's ApplicationV2 framework.
  • #224 - Converted all prompts/dialogs to Foundry's ApplicationV2 framework.
  • #228 - Added contribution guidelines, issue templates, pull request templates, and tests.

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