github dege-diosg/dgVoodoo2 v2.87.3
v2.87.3 - some minor fixes

3 hours ago
  • Fixing the initial-rendering-stuttering bug (D3D12)
  • Fixing a D3D6 Light enumeration bug (End Of Twilight) (you need the patched executable for this game)
  • Fixing a bug in the VS FF shader code generator (UT 2004)
  • Fixing a DDraw bug causing crash (Tiny Tiger)
  • Fixing a caps-flags bug in 64 bit DDraw/D3D/8 builds
  • Some internal code refactor
  • Compiler toolset upgrade

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