- Fixing the 'failed dynamic index buffer Lock' bug in D3D8/9 coming with modern D3D12 drivers on Win11
- Fixing a bug for the sake of the Win11 SDK D3D12 Debug layer (it is not a bug actually but the debug layer undervalidates the thing in question)
- Fixing a D3D12 interface leak
- Determining the refresh rate of the current desktop display mode always failed, fixed (D3D11/12)
- Removing YUV texture support from D3D8/9 in general (Wallace & Gromit in Zoo Project)
- Fixing a silent error in the D3D8/9 frontend (BC Kings)
- Fixing a frontend D3D8 bug (Roland Garros French Open/Next Generation Tennis 2002)