github dege-diosg/dgVoodoo2 v2.86.4
v2.86.4 - A small patch version for 2.86

20 hours ago
  • Fixing the 'failed dynamic index buffer Lock' bug in D3D8/9 coming with modern D3D12 drivers on Win11
  • Fixing a bug for the sake of the Win11 SDK D3D12 Debug layer (it is not a bug actually but the debug layer undervalidates the thing in question)
  • Fixing a D3D12 interface leak
  • Determining the refresh rate of the current desktop display mode always failed, fixed (D3D11/12)
  • Removing YUV texture support from D3D8/9 in general (Wallace & Gromit in Zoo Project)
  • Fixing a silent error in the D3D8/9 frontend (BC Kings)
  • Fixing a frontend D3D8 bug (Roland Garros French Open/Next Generation Tennis 2002)

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