github dege-diosg/dgVoodoo2 v2.79.2
v2.79.2 - Incremental minor bugfix version

latest releases: v2.86.2, v2.86.1, v2.86...
3 years ago
  • Fixing a DDraw surface GetDC/ReleaseDC bug (Recoil, missing text)
  • Fixing D3D clipping again (Grand Prix 3)
  • Fixing a DDraw blitting colorkeying bug (Wizards and Warriors)
  • Changing scaling of cpu-written surface data from bilinear to point sampled
  • Fixing a D3D6 incompatibility with MS D3D (Lego Rock Raiders)
  • Fixing a bug in D3DImm (could crash at exit) (Crimson Skies)
  • Fixing a regression bug of swapchains (MS Flight Simulator 2002)
  • Fixing a bug of D3D8/9 fog state (MS Flight Simulator 2004)
  • Fixing a bug in sw vertexprocessing (wrong speculars in 3D Scooter Racing)

I re-released this one on 2022-08-16 with a minor fix.

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