github dege-diosg/dgVoodoo2 v2.79.1
v2.79.1 - Incremental minor bugfix version

latest releases: v2.86.3, v2.86.2, v2.86.1...
3 years ago
  • Broken D3D8/9 clipping, refactored and fixed (BloodRayne 2 HUD)
  • Fixing a D3D8/9 vertex layout bug (Sonic and All Stars Racing Transformed)
  • Minor other internal D3D5/6/7/8/9 fixes (like fr-063)
  • Minor D3D performance optimization
  • Improving Phong shading to support D3D8/9 level ops (LotR War of the Ring), but it's still not recommended
  • Shader code generator changes:
    • fixing a bug (Star Wars Republic Commando)
    • implementing missing mono rendering
  • A new Debug Layer message

Don't miss a new dgVoodoo2 release

NewReleases is sending notifications on new releases.