github dege-diosg/dgVoodoo2 v2.75.1
v2.75.1 - A minor incremental update

latest releases: v2.86.2, v2.86.1, v2.86...
4 years ago
  • Improving the implementation of user clip planes in the DX backends
  • Minor performance optimization in the D3D11 DX backend
  • Fixing potential D3D12 cache overflow
  • Fixing an incompatibility of GetDC/ReleaseDC on DDraw surfaces (The Secrects of Atlantis)
  • Fixing a regression bug with GetDC/ReleaseDC on DDraw surfaces (Star Wars Galactic Battlegrounds)
  • Fixing scaling of point sprites for upscaled resolutions (Falling Down)
  • Changing the precision of certain visibility calcs to be more compatible with MS D3D (Alien Paranoia)
  • Other minor code changes

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