github dege-diosg/dgVoodoo2 v2.74.1

latest releases: v2.86.2, v2.86.1, v2.86...
4 years ago
  • Reworking of the FPS limiter to avoid a possible input lag with D3D12
  • Fixing a D3D bug causing unreleased resources (SWAT 3, first run without a config file)
  • Change in the impl of the emulated hw cursor (SWAT 3 bad preformance, but affects other games too)
  • Fixing a bug in the new Glide DXBC generator (Scorched Planet demo)
  • Some optimization on DDrawSurface GetDC/ReleaseDC
  • Fixing vsync flag validation/interpretation in DDrawSurface::Flip
  • Minor change in certain DDraw Debug Layer messages
  • Minor fixes in the CPL

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