github deepnight/ldtk v1.5.1
1.5.1

latest releases: v1.5.3, v1.5.2
4 months ago

1.5.1

  • Fixed visual feedback when painting tiles in a Tile layer with "Asynchronous render" enabled.
  • Fixed a crash when creating a new World.
  • Updated macOS icons.
  • Fixed "Kill Tiles" layer option to work as intended with IntGrid layers.
  • Fixed a minor visual bug with neighbour levels rendering.
  • Fixed support for layer opacity settings in neighbour levels rendering.
  • Fixed a render bug when resizing levels.
  • Fixed WorldDepth value in automatic level names pattern.
  • Various minor optimizations.
  • Various UI fixes.

Don't miss a new ldtk release

NewReleases is sending notifications on new releases.