github deafdudecomputers/PalworldSaveTools v2.2.0

latest releases: v2.4.3, v2.4.2, v2.4.1...
one month ago

🚀 PalworldSaveTools v2.2.0

🛠️ Compatibility

  • App Version: 2.2.0
  • Game Version: 1.0.1

📦 Downloads

Platform File
🪟 Windows PST_standalone_v2.2.0.7z
🐧 Linux PalworldSaveTools-V2.2.0-linux.AppImage
🍎 macOS PalworldSaveTools-V2.2.0-macos.dmg

📥 Full release: https://github.com/deafdudecomputers/PalworldSaveTools/releases/tag/v2.2.0


📝 Changelog

  • NPC names now resolve correctly — generic NPCs (Male_Trader01 variants, Believer_Bat, Hunter_Rifle, etc.) now show proper in-game names like "Villager", "Butcher in Training", "Free Pal Alliance Believer", and "Syndicate Gunner" instead of technical asset names. The game data updater was only looking up NAME_{npc_id} directly in the localization table, missing the indirect OverrideNameTextID path from DT_PalHumanParameter.json. 154 NPCs fixed.
  • Missions tab in Player Inventory — new Missions subtab (next to Stats) shows all 120 quests from the game data, grouped by status (Not Started / Active / Completed). Select individual quests or use Select All/Deselect All to complete or reset them. Each quest displays its type badge (Main/Sub/Hidden), derived name, and internal ID. Works on per-player save data, writes directly to CompletedQuestArray_FullRelease.
  • Food buff stats in pal editor — pal stat calculations now factor in active food buffs (Attack/Defense/WorkSpeed) from FoodWithStatusEffect. A third row in the pal info panel shows buff timer icons when a food buff is active, matching the in-game UI.
  • Add individual skills in Learned Moves dialog — new + button opens the skill picker to add a single skill to MasteredWaza, instead of only having Learn All then remove one by one.
  • Technology tab in Player Inventory — new Technology subtab (5th, after Missions) shows all 588 techs grouped by level cap with a grid matching in-game UX: level badge, 8 regular techs per row, divider, ancient tech column. Click to toggle unlock, Select All / Deselect All / Apply buttons. Tech Point and Ancient Tech Point spinners included. Writes to player .sav.
  • Bulk Technology dialog redesigned — now uses the same row-by-row grid layout as the Player Inventory tab, with multi-select (click to toggle), search, player list on the right, and a single-pass add/remove that processes all selections in one file write.
  • Bulk Sync with Lucky now correctly applies the alpha/boss variant — syncing a lucky (shiny) pal to same-species pals now also copies the CharacterID with its BOSS_ prefix, not just the IsRarePal flag. Previously target pals got the lucky star visual but remained normal-sized without the HP boost. The alpha/boss variant (increased size, HP ×1.087 multiplier, boss badge) is now fully applied.
  • Bumped version to 2.2.0

🤝 Support

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