github dborth/snes9xgx 5.0.0
5.0.0 - July 6, 2026

5 hours ago
  • Completely rewritten filters hq2x, Scale2x, 2xBR, DDT with improved performance
  • Replaced scanlines filter with a rewritten GX/TEV powered one
  • Significantly improved video rendering performance
  • Rewritten audio code with a hysteretic dynamic-rate controller
  • Refactored/improved synchronization and frameskip handling
  • Significantly reduced input lag by moving input polling to exactly when Snes9x polls (at vblank) instead of after each frame
  • Replaced C texture generation with optimized PPC ASM
  • New blur effect when pausing a game
  • Improved widescreen experience by removing the pillarbox (only letterboxed)
  • Reworked save/load device and preferences logic
  • Fixed crash when removing devices (eg: SD/USB)
  • Fixed flashes/artifacts/colors when switching video modes
  • Streamlined/enhanced build
  • General performance enhancements
  • Other general enhancements
  • Compiled with latest devkitPPC/libogc2

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