github davidptrssvea/Table-Tennis-Rockstar-PC v1.0.7
Table Tennis PC Recompilation v1.0.7 - 60 FPS Frame Pacing Preview

latest releases: v1.1.1, v1.1.0
pre-release3 hours ago

Improved 60 FPS pacing, integrating malinkicat's PR #6.

Download Install-Table-Tennis.exe, select your own supported retail Xbox 360 ISO and let it build locally. Existing users: select the same installation folder to rebuild while retaining saves and settings.

  • One high-resolution limiter before the guest D3D Swap; late-loaded GPU VSync settings now apply.
  • F10 opens a separate FPS/timing window with a graph. Optional --frame_log=true writes dist/frametimes.csv.
  • Command-line settings retain precedence. Installer log now reports the correct version.
  • All 11 local checks and the 40-file source allowlist audit passed. The source-package build and installer payload were verified locally with an existing SDK/compiler.

A local 1280x720 comparison found 99.9% of submission intervals within 0.5 ms of the 16.67 ms target, versus 56.4% with v1.0.6. These are host submission/Present-call measurements, not physical scanout. Occasional longer intervals remain; other GPUs/fullscreen/VRR need confirmation.

All requested FPS selections currently run at 60 to preserve game speed. This does not unlock 120/144/240 FPS or add ultrawide support. This remains an installer preview; automatic prerequisite installation on a completely clean Windows machine is not fully verified.

The ZIP is the developer source package, not a prebuilt game. Public assets contain authored tools/source and credited artwork only; the ISO and locally generated game stay on the user's PC.

Icon credit: Gary aka POOTERMAN :) � DeviantArt.

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