github davidptrssvea/Table-Tennis-Rockstar-PC v1.0.6
Table Tennis PC Recompilation v1.0.6 — Frame Pacing & Metrics Preview

pre-release2 hours ago

Table Tennis PC Recompilation v1.0.6 — Frame Pacing & Honest Metrics Preview

Use 60 FPS / VSync for normal play. True 120/144/240 FPS gameplay is not unlocked by this release.

This update addresses two avoidable presentation delays and the misleading FPS counter behind issue #8. It is not a verified cure for every user's stutter report. The issue remains open for validation.

What changed

  • Removed the extra sleep/spin limiter from UI rendering; new game output no longer waits for our independent UI frame cap.
  • A hidden FPS/startup dialog now detaches after startup so the SDK can use its immediate guest-output presentation path. F10 brings the counter back normally.
  • One producer-side limiter now uses fixed deadlines before VdSwap, avoiding cumulative sleep drift and catch-up bursts after stalls.
  • F10 shows game submissions/s and mean/p95/max intervals, with UI redraw FPS labeled separately. Submission timings are not GPU render time, unique completed-image counts or simulation tick counts.
  • Launcher defaults to 60 FPS / VSync. Retained higher caps/no-cap settings are labeled experimental and do not promise smoother high-FPS gameplay. Existing saved graphics selections remain intact; select the recommended mode explicitly after updating.
  • Explicit command-line framerate overrides saved settings.

What the measurements show

Before this change, a visually confirmed Exhibition match submitted roughly 60 frames/s while the old F10 display showed around 140 FPS at a 144 cap. The old number counted UI redraws, not new game submissions.

Local settled windows in the updated 60 mode measured about 60.0 submissions/s, mean 16.66–16.67 ms and p95 around 17.4–17.9 ms, with occasional outliers. Intro, menu and an Exhibition match were checked. These are submission observations on the development PC, not a high-speed display-capture benchmark or a verified result on the reporter's RTX 5070.

The SDK's no-VSync mode actually drives its VBlank worker near 1000 Hz even though the reported video mode is 60 Hz; earlier claims that VBlank always remained 60 Hz were incorrect. Changing this alone did not unlock game motion. Further game-specific timing work is needed for actual 120/144 FPS gameplay.

Install or update

  1. Download Install-Table-Tennis.exe below.
  2. Select your supported retail USA/Europe ISO and the same installation folder used previously. Run Install / Recheck and wait for the rebuild.
  3. Click Play and select 60 FPS / VSync (recommended) in the launcher. Keep your ISO available during play.
  4. Toggle F10 to compare game submissions and interval spikes. If reporting stutter, attach the new dist\logs log and describe whether the counter was visible.

Existing saves/settings are retained. All previous ISO startup, first-run save-dialog, offline-menu, intro-skip, higher-resolution, filter and desktop-icon improvements remain included. Icon artwork: Gary aka POOTERMAN :) — DeviantArt.

Validation and limits

Deterministic native tests cover deadline overshoot, long stalls, cap changes, uncapped mode and submission statistics. ISO runtime tests include launch arguments overriding saved settings. A normal production rebuild and runtime checks are performed separately from private diagnostic controller replay; replay controls and test profiles are not distributed.

This remains an unsigned preview. First-time installation of Microsoft components and the previously blocked first SDK download remain unverified on a completely clean Windows PC. It does not change security settings. The public installer contains reviewed project source, SDK adaptations, patch instructions and the credited icon, not a prebuilt game, ISO, XEX, retail menu archive or generated game functions. Game output is built locally from your own ISO; this is not a legal guarantee.

Players need only the installer. The optional Table-Tennis-Local-Build-v1.0.6.zip is for developers. SHA256SUMS.txt verifies both downloads.

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