github darkxex/SwanStationPS5 1.1.2
SwanStationPS5 1.1.2

4 hours ago

Fixed

  • Double frames stopped working when SwanStation's MSAA (or 24-bit colour) was on: every picture counted as a new frame of the game, so the game's own frame rate was never found. Repeated pictures are now told whatever the MSAA, the colour depth or the internal resolution.
  • Run-ahead is not run while Double frames is on. Its look-ahead frames are not the game's own, and they confused the frame counting. Your Run-ahead setting is kept and works again when Double frames is off.

Changed

  • The log no longer writes the Double frames lines (framegen: …): they are commented out until they are needed again.

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