github dankamongmen/notcurses v0.9.0
v0.9.0—You dig in! You dig out! You get out!

latest releases: v3.0.9, v3.0.8, v3.0.7...
4 years ago

29 issues closed, 138 commits. Last major pre-GA release.

  • @grendello 's patch to recognize COLORTERM, for better or wose
  • Line-based zdepth-aware damage map increased FPS by an average of ~50% (#83)
  • Quantize colors for 256-index palettes (#4)
  • Implicit ncplane creation by ncvisuals (#128)
  • Much API improvement wrt orthogonality, addition of _xy wrappers to all outputs
  • Add panelreel documentation to README.md
  • Support sgr-style attributes (bold, underline, italic, etc.) (#73)
  • Move special keys to Unicode PSUA-B, input's now ready to play (#121, #134)
  • Uniblock demo: fade in blocks rather than scrolling them horizontally
  • Widechomper demo: add a little aleph friend who eats wide characters
  • Box demo: add targeting grid to test complex alignment
  • View demo: eliminate copyright infringement, replace with new video
  • Intro: add perimeter box to show off linear interpolations
  • Outro: vastly improved, show off transparency + bgfade
  • New "Luigi" demo: sprites, motherfucker! Luigi goes to Heat Man Zone from Mega Man 2
  • Fix fade out for background colors (#111)
  • Add output API for wchar_t, for those unfortunate souls using them (#120)
  • Wide glyph-aware alignment output helpers (#102)
  • Demo can now run to completion without user intervention (#135)
  • Add notcurses_refresh() for remedying external screen corruption (#150)
  • Added very basic man pages

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