github cyritegamestudios/trust v15.9.4

latest releases: v17.7.1, v17.6.7, v17.6.6...
10 months ago

Trust is a Windower 4 addon for FFXI that turns your character into a Trust. It works for all jobs and can attack, heal, nuke, pull, skillchain and more.

Join us on the Cyrite Game Studios Discord to learn more!

Donate

⭐ Trust is a completely free addon maintained as a hobby project. If you're enjoying using Trust, consider donating to show your support and keep it going! ⭐

Keep Up to Date

Trust now offers an installer to help you easily install and update to newer versions of Trust! Find out how to get started here.

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What's Changed

This update gives you more control over your Trust's position in combat. Check out the previous releases for a list of other features that have recently been added.

Combat

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Distance

This update replaces CombatMode Melee and Ranged with Auto, allowing you to configure the exact distance you want your Trust to maintain in battle rather than confining you to two modes. Additionally, improvements have been made to Mirror to more accurately mirror your assist target's position. See CombatMode.

  • CombatMode will now only take effect while engaged.
  • Set the Combat Distance using the menu under Settings → Combat → Config.
  • Set the Mirror Distance from your assist target when using CombatMode Mirror using the menu under Settings → Combat → Config.
Before After
// trust set CombatMode Melee // trust set CombatMode Auto with a Combat Distance of 2.
// trust set CombatMode Ranged // trust set CombatMode Auto with a Combat Distance of 20.
// trust set CombatMode Mirror // trust set CombatMode Mirror with Mirror Distance to specify distance from assist target.

Engaging

When AutoEngageMode is set to Always and CombatMode is set to Melee, your Trust immediately engages and approaches a mob as soon as it is pulled by your party. When pulling mobs from afar, this can cause your Trust to run away from camp, potentially aggroing new mobs in the process. This update introduces Engage Distance, which lets you specify how close a mob must be before you engage. To preserve the existing behavior, the default distance is 30 yalms.

  • Set the Engage Distance using the menu under Settings → Combat → Config.

Example
With the settings below, your Trust will only engage the mob when it is <= 10 yalms from camp. This can be useful when you want to use CombatMode Melee but don't want your Trust to run away from camp.
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Commands

The following commands have been added:

  • // trust attack distance distance_in_yalms (e.g. // trust attack distance 3.5). Valid range is 1.0 to 30.0.
  • // trust attack engage distance_in_yalms (e.g. // trust attack engage for the default of 30 yalms or // trust attack engage 10 for 10 yalms).

Bug Fixes

  • Adjusted number of runes when using AutoRuneMode by level.
  • Fixed issue where Has daze <= Lv. X did not work properly.
  • FlankMode has temporarily been removed. It will be added back in a future update.**
  • Fixed issue where a corrupt profile would cause Trust not to load.
  • Fixed issue where Trust would not lock on after running away from a target if previously locked on.

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