github cyritegamestudios/trust v15.2.7

latest releases: v17.7.1, v17.6.7, v17.6.6...
14 months ago

Trust is a Windower 4 addon for FFXI that turns your character into a Trust. It works for all jobs and can attack, heal, nuke, pull, skillchain and more.

Join us on the Cyrite Game Studios Discord to learn more!

Donate

⭐ Trust is a completely free addon maintained as a hobby project. If you're enjoying using Trust, consider donating to show your support and keep it going! ⭐

Keep Up to Date

Trust now offers an installer to help you easily install and update to newer versions of Trust! Find out how to get started here.

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What's Changed

This update introduces improvements to healing. Check out the previous releases for a list of other features that have recently been added.

Healing

How do you make something better? Why, gambits of course! If you haven't heard about gambits yet, they are versatile actions with configurable conditions that power almost everything in Trust. With this update, healing has now been re-written to use only gambits! What does this mean? Hopefully, healing will now be more reliable, with better use of AOE cures, and easier to configure with the same gambit editor you know and love. You will need to reconfigure healing with this update.

  • Configure healing using the menu under Settings → Healing
  • New spells and abilities can be added using the library Settings → Healing → Add → Browse
  • Made a mistake? Reset to the default settings using Reset
  • Use // trust heal blacklist commands to ignore specific party members or alter egos

With this update comes a few changes. First, cure ranges have been removed. You can configure when to use specific spells or abilities using conditions like with other gambits. By default, HP >= X% and HP <= Y% condition is added to each one. Edit this condition to customize the ranges.

Second, cure thresholds have been removed. AutoHealMode Auto will check for heals every 0.5s and AutoHealMode Emergency will check for heals every 4 seconds. Currently, this is not configurable but if you have feedback feel free to share in the Discord!

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Bug Fixes

  • Reduced time to cast after moving and then standing still.
  • Fixed issue with gambit library.
  • Fixed issue where skillchain property would not show up when editing skillchain steps.
  • Fixed issue where Blood Pact: Ward did not have the proper min MP condition.
  • Fixed issue where distract would be cast repeatedly under certain conditions.
  • Fixed error when loading Bard.
  • Fixed error with heal tracker.

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