github cyritegamestudios/trust v14.6.2

latest releases: v17.6.0, v17.5.0, v17.4.0...
15 months ago

Trust is a Windower 4 addon for FFXI that turns your character into a Trust. It works for all jobs and can attack, heal, nuke, pull, skillchain and more.

Join us on the Cyrite Game Studios Discord to learn more!

Donate

⭐ Trust is a completely free addon maintained as a hobby project. If you're enjoying using Trust, consider donating to show your support and keep it going! ⭐

Keep Up to Date

Trust now offers an installer to help you easily install and update to newer versions of Trust! Find out how to get started here.

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What's Changed

This update expands your Trust's ability to raise fallen party members and enables them to pivot towards performing new actions more quickly! Check out the previous releases for a list of other features that have recently been added.

Raising

Accidents happen! Previously, AutoRaiseMode would allow your White Mage, Red Mage, Paladin or Scholar to raise party members who die in battle. However, this could often take 10-15 seconds. This update merges raising with AutoStatusRemovalMode, drastically reducing the delay before raise is cast.

  • AutoRaiseMode has been removed (use AutoStatusRemovalMode Auto instead).
  • To disable raising, blacklist KO under Settings → Healing → Config or turn AutoStatusRemovalMode Off.

Additionally, this update will also enable your Trust to auto-accept raises, allowing you to continue fighting even after you die (although beware, this means your puller will start immediately pulling again after they raise, so make sure to add a condition on your pull actions to not pull while weakened!).

  • Raises and reraises will now be auto accepted.
  • If AutoUnloadOnDeathMode is set to Off, your Trust will auto-accept raises and resume battling after it is revived.
  • If AutoUnloadOnDeathMode is set to Disable, your Trust will auto-accept raises but will be turned off after it is revived.
  • If AutoUnloadOnDeathMode is set to Auto, Trust will be unloaded when it dies.

Conditions

The following conditions have been added or modified:

  • Number of enemies nearby now has Not Afflicted With and Blacklist Pattern options which allow you to filter by mobs that do not have specific debuffs or whose names do not match a pattern (e.g. only sleep mobs that do not have sleep/dia and that aren't Agon mobs)

Bug Fixes

  • Fixed error when using Black Mage automaton.
  • Raises will no longer be auto accepted with AutoUnloadOnDeathMode is set to Disable.
  • Job and Pet menu item will no longer appear under Config → Widgets for jobs that do not have those widgets.
  • Fixed miscellaneous issues with targeting.
  • Snake Eye will no longer be used when AutoRollMode is set to Off.
  • Fixed issue where Trust would sometimes be targeting and engaging different mobs simultaneously.
  • Fixed issue with song status view.
  • Fixed issue where actions would get stuck.
  • Fixed issue where a new mob would be pulled if puller loses aggro and mob runs out of range.
  • Added a blinking text cursor to text input fields.
  • Added default tank gambits for Warrior, Paladin, Rune Fencer and Blue Mage.
  • Fixed issue where Spirit Taker did not function properly when AutoRestoreManaMode is set to Auto.
  • Fixed issue where AutoFollowMode could not be changed while rolling.
  • Bard songs targeting enemies can now be used in gambits.
  • Added a gambit for Horde Lullaby II in the gambit library.
  • Fixed issue where your Trust would pull when weakened.
  • Fixes issue where AutoFollowMode could not be changed while singing songs.
  • Fixed error when mobs despawn or teleport.

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