Trust is a Windower 4 addon for FFXI that turns your character into a Trust. It works for all jobs and can attack, heal, nuke, pull, skillchain and more.
Join us on the Cyrite Game Studios Discord to learn more!
Donate
⭐ Trust is a completely free addon maintained as a hobby project. If you're enjoying using Trust, consider donating to show your support and keep it going! ⭐
Keep Up to Date
Trust now offers an installer to help you easily install and update to newer versions of Trust! Find out how to get started here.
What's Changed
This update features several improvements to skillchains, allowing you to further customize each step! Check out the previous releases for a list of other features that have recently been added.
Modes
Modes control the behavior of your Trust--for example, when AutoBuffMode is set to Auto your Trust will use spells and job abilities set in Settings → Buffs to buff itself and party members. There are over 30 different modes--understandably, this can be overwhelming! The Settings → Modes → Info view will show you information about the selected mode, including a description of what each mode value does.
Skillchains
By default, your Trust will automatically combine weapon skills, spells and abilities to make powerful multi-step skillchains. Want to set up specific skillchains instead? No problem! Using the skillchain editor under Settings → Weaponskills → Skillchains you can choose which weapon skills to use. In this update, you can now also specify job abilities for each step. This will allow you to control when your Trust uses job abilities like Building Flourish, Climactic Flourish, Sengikori to further enhance the potency of your skillchains! Additionally, you can now use conditions targeting Self, Ally and Enemy when determining whether to use a weapon skill.
- Edit the job ability to use with each weapon skill under Settings → Weaponskills → Skillchains → Edit → Edit
- Add conditions to each weapon skill under Settings → Weaponskills → Skillchains → Edit → Conditions
Choose different job abilities to use before each weapon skill
Bug Fixes
- You can now set mode values from the mode "Info" view.
- Fixed issue where Dagan could not be used.
- Added
AutoPetModeto Dragoon to control when Call Wyvern is used. - Fixed issue where Summoner would attempt to summon avatars in town.
- Fixed default position of job widget.
- Reduced delay before turning to face (or face away from) a mob.
- Added error message when trying to sing with multiple Bards in the party.
- Moved Default jump Gambits from Dragoon to Custom.
- Added
AutoPetModefor Dragoon. - Fixed issue where job names did not appear correctly when moving the cursor over a song in the song editor.
- Fixed issue where
ApproachPullModedid not work properly.




