github cyritegamestudios/trust v11.7.4

latest releases: v17.7.1, v17.6.7, v17.6.6...
22 months ago

Trust is a Windower 4 addon for FFXI that turns your character into a Trust. It works for all jobs and can attack, heal, nuke, pull, skillchain and more.

Join us on the Cyrite Game Studios Discord to learn more!

Donate

⭐ Trust is a completely free addon maintained as a hobby project. If you're enjoying using Trust, consider donating to show your support and keep it going! ⭐

Keep Up to Date

Trust now offers an installer to help you easily install and update to newer versions of Trust! Find out how to get started here.

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What's Changed

This update introduces new commands for multi-boxers, cumulative magic tracking for Black Mage and a clearer split between main job and sub job settings. Check out the previous releases for a list of other features that have recently been added.

Mounts

Do you currently use another addon or custom command to mount/dismount on all of your characters? With this update, you're able to command your very own polo team all from within the comfort of Trust.

  • Use // trust mount to mount the default mount (Raptor).
  • Use // trust mount mount_name to mount a specific mount (e.g. // trust mount Red Crab).
  • Use // trust mount random to mount a random mount.
  • Use // trust mount all to mount the default mount on all characters (Raptor).
  • Use // trust mount all mount_name to mount a specific mount (e.g. // trust mount all Red Crab)
  • Use // trust dismount to dismount if mounted.
  • Use // trust dismount all to dismount all mounted characters.

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Cumulative Magic Tracking

Cumulative Magic is a powerful tool in a Black Mage's arsenal that lets them increase the damage taken by a monster from a specific element for a short period of time. Cumulative magic is comprised of 7 black magic spells: Stoneja, Aeroja, Blizzaja, Firaja, Waterja, Thundaja and Comet. Each time the spell is cast, it applies an invisible debuff to the enemy that caps at +25% damage taken. Note that currently the duration is hardcoded at 110s but the base is 60s. This will be configurable in a future update.

  • A new Black Mage widget has been added that shows the current cumulative spell active, the level and duration remaining.
  • Drag and drop the Black Mage widget and use // trust widget save to save the position.

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Main & Sub Job Settings

Trust allows you to mix and match job settings for any job combination. When a job is set as a sub job, Trust will attempt to intelligently determine the highest tier of a spell you can use and filter out any spells and job abilities that can't be used at all. For instance, when Red Mage is set as the main job it will cast Refresh III, whereas when it's set to the sub job it will cast Refresh. Up until now, job abilities and spells for the sub job would incorrectly appear in the main job's settings menus. For instance, when on SAM/WAR, Berserk and Aggressor would appear under Settings → Buffs → Abilities → Add in the Samurai settings menu. With this update, job abilities from the sub job will not appear in the settings menus for the main job and vice versa.

  • Job abilities for the sub job have been removed from the main job under Settings → Buffs → Abilities → Add.
  • Job abilities for the main job have been removed from the sub job under Settings → Buffs → Abilities → Add.
  • When configuring buffs, you should always set the buff in the job settings menu for the job that can actually use the ability (e.g. if setting Hasso on WAR/SAM do so on the Samurai menu, not the Warrior menu.

Tip: you can use the Main job is X condition to specify that you only want an ability or spell to prevent it from being used when a job is set as the sub job.

Bug Fixes

  • Fixed issue where attempting to use Blood Pacts in skillchains would result in an "You cannot attack that target" error.
  • AutoTargetMode Party has been removed. Use // trust assist PlayerName to target what a party member is targeting instead.

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