github cybensis/SPT-VR v1.2.3
spt-vr-v1.2.3

latest releases: v1.3.0, v1.2.6, v1.2.5...
8 months ago

Update Changelog:

  • Adjustment to clouds, night will now have a base cloud color and brightness set. Having the night colors/brightness be based dynamically on the moon color wasn't good and also hollywood graphics moon brightness adjustments made the clouds too bright
  • Artifacting around grass during winter season with ambient occlusion enabled fixed
  • Disabling DLSS will now work properly, it wasn't working at all before
  • DLSS will not disable anymore while in inventory
  • Complete re-write of the upscaler quality selection, it's much cleaner now
  • The above re-write fixes a really bad issue with DLSS that I didn't notice, DLSS will now set the correct quality upon loading into hideout/raid

So regarding the last point, a tester noticed that when they turned DLSS off then back on mid-game, they would get better performance. After investigating this, I found that a bug was pretty much resetting your render resolution to 1x effectively gaining you no performance benefits. Disabling and re-enabling it would fix it. This is now resolved, so some people may notice a pretty good improvement in performance if you used DLSS.

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