github cybensis/SPT-VR v1.0.6
spt-vr-v1.0.6

latest releases: v1.3.0, v1.2.6, v1.2.5...
18 months ago

New person here! Hey!

Just want to start off by saying, Cybensis is a genius and I have the utmost respect for what he's done to get this mod to the state it's in. I am just a very passionate dude that didn't want to see this die.

On that note, I just want to let everyone know what my plans are for this mod. I'm less interested in compatibility with other mods. Imo, this mod changes too much in the game to be expected to keep up with other peoples mods and make sure they work. This is meant to be a sole installed mod sort of deal. Don't expect anything to be compatible with it. Fika is the one mod that I want to try and keep this working with though because using a headless dedicated client is a massive help with performance when VR really needs every bit of it.

Big update!

  • Updated to SPT 3.11
  • Added smooth variable zoom similar to how it works in tarkov now, all variable scopes are smooth, non-variable switch between the two. I'm not using BSG's implementation of this, I've completely re-did the way scope zoom works.
  • Added variable smooth zoom sensitivity to settings
  • Added "disable run animation" option in VR settings
  • Added "Disable prism effects" in VR options, this totally disables the post processing component BSG uses (may not work nicely with amands)
  • BIG: W.I.P. Enabled a new fog using prism effects, BSG fog is totally broken in VR so needed a new solution. Currently the fog is setup to where it will actually move dynamically based on the weather. I tied the fog to the fog density calculations which are running every frame in game. And... YES the fog can be disabled (this may also not work nicely with amands)
  • Fixed random bugs that came up with 3.11
  • Fixed AddOffer menu not working
  • Picking up loose loot and putting it behind your back is now instant, no longer does pickup animation
  • Fixed loads of other just random small bugs and nulls
  • FIKA EXPERIMENTAL SUPPORT ..... it works, sorta. You can get into games fine but there's random nulls and I know for sure a big null when you get killed which may require restarting your game. I've probably heavily over-engineered some of the patch fixes for it, I'll come back to it
  • Temporarily disabled EFT API, was having trouble with this, I'll come back to it at some point. Not very important.

Don't miss a new SPT-VR release

NewReleases is sending notifications on new releases.