github crazii/SBEMU 1.0beta3
1.0 beta3

latest releases: Release_1.0.0-beta.5, 1.0.0-beta.5, 1.0beta4...
pre-release2 years ago

Merge commit from HDPMI: add -x[n] option to limit memory further, -x1 limit mem to 128MB, -x2 limit mem to 64MB. this may help some games that do work with large memory. - thanks to Baron von Riedesel.
Remove debug message for HDPMI.
Fix Epic Pinball sound spedup.
Add delay to DSP command 0Fh (IRQ request) to make Dynablaster work, and potentially other games.
Add DSP commands: 0E4h/0E8h (test read/write), 0E2h (DMA id), 045h (continue auto DMA).
Fix /Tn bug, /t2 as SBPro, instead of SB2.0. Thanks to jtchip
Bugfix on VIA VT8233/8235/8237

Add "/R" option to reset sound card driver, in case the soundcard is touched by other utilities.
Add SB direct mode handling (non-DMA, DSP command 10h) previously requested by Bondi. tested game: Shanghai 2 - experimental, may have noises.
Bugfix on BLASTER env set. (seen on FreeDOS or MSDOS prior to 7.0)
Set power states for Intel HDA, fix compatibility issues for some PCs.
Bugfix on volume settings, disable mixer resetting on DSP resetting, make volume consistent among games and can be set properly by SB utilities.
Hack: double the "volume" of OPL so that it sounds near to the digital volume.
Other bugfixes that may fix functionality or improve stability.

Fix SB Live/Audigy interrupt.
Add option "/SCL" to list sound cards, use "/SC[n]" to select sound card.
Experimental: adjust sound buffer to reduce latency. (1/8 to original).

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