Tip
Read the install guide for assistance installing VPKEdit.
4.4 Highlights
- BSP paklump editing is now far more reliable
- Add support for several pack file types
- Many new translations for existing and new languages
General Changes
- BSP editing should finally be a completely bug-free experience (thanks @Tholp1!)
- Most of the library this tool uses to work with BSP files was restructured and rewritten
- BSPs produced by VPKEdit will be smaller, and inner offsets in the game lump will always be rewritten correctly
- Add support for reading 007 (007 - Nightfire assets) file format (thanks for the detailed issue @SmileyAG!)
- Add support for reading OL (Worldcraft Object Library) file format (thanks for the specification @erysdren!)
- Add support for reading ORE (Narbacular Drop assets) file format (thanks for the specification @erysdren!)
- Add support for reading and writing HROT's version of Quake's PAK file format
- Fix GCF contents not being treated with case sensitivity (again)
- Fix an error on load when trying to open a VPK directory by opening one of its numbered external archives instead
- Update PCK format to support upstream Godot changes
- Refactored a backend library to prepare for upcoming plugin support
GUI Changes
- Add translations for the following languages:
- Korean (thanks hamn!)
- Portuguese (Brazil) (thanks vivizinho64minecraft!)
- Substantially update translations for the following languages:
- Polish (thanks Patrxgt!)
- Russian (thanks @Michael-Soyka!)
- Swedish (thanks @BreakinBenny!)
- Ship Qt base translations to translate certain text like dialog buttons that were previously not being translated
- Fix several missing translations for menu entries (and for some languages, translate them)
- Fix status bar text sometimes replacing elements of the filename with translated versions
- Add Bloody Good Time's ICE key to the encryption/decryption key list (thanks @BreakinBenny!)
- Add APNG files to image preview
- Add EDT and MAP files to text preview
- Fix image preview not being able to preview 16-bit images with less than 4 channels
- Fix image preview not being able to preview HDR images with 2 channels
- Fix VTF preview showing an "Unknown" format for certain infrequently used texture formats