Changes since previous build:
- Fixing the build (#89) (5a6d1e3)
- Windows: open project with VS Code (if associated with Lua files) (5a41dc9)
- Windows/Sim: fixing pure Lua plugins in lua_51 directory (465e8f3)
- Windows: when Sublime Text is associated with Lua files, Ctrl+Shift+O would also open the project (822337c)
- Android: fixing pure Lua plugins in lua_51 directory (658644d)
- iOS/tvOS: fixing pure Lua plugins in lua_51 directory (97ff5fc)
- tvOS: fixed SDK version (7349419)
- macOS: fixing live server crash (#85) (951d238)
- Simulator: custom build errors from Solar2D directory (9f728e3)
- Maintenance (fixing command line build) (0da9aec)
- Android: allow to handle repeated volume button events (#47) (844a823)
- Windows/macOS: Added native.setProperty("mouseCursor", cursorName) Api (#83) (c2bd23a)
- Simulator: fixing lua_51 plugins not working in simulator (15f3460)
- Simulator: fixing plugin collector fallbacks (8fadb2d)
- Merge pull request #82 from sekodev/patch-1 (b253889)
- Added new example games and external link (fb43f66)
- Updated Native templates for Android (50c4ece)
- Maintenance/macOS: Updated Xcode projects rules to have proper dependencies (ef6303e)