- rebase fix by @Pentalimbed
- override dir light color by @Pentalimbed
- fix sampler seam by @Pentalimbed
- PBR-correct light color by @Pentalimbed
- make final by @Pentalimbed
- feat: add whitelist and interior check (#9) by @jiayev
- fix: disable dirlight override when disabled (#11) by @jiayev
- refactor: reset dirlight color (#12) by @jiayev
- use NI_PI by @Pentalimbed
- dood cloud scattering by @Pentalimbed
- simple ap by @Pentalimbed
- add effect blend (#13) by @jiayev
- feat: save settings (#14) by @jiayev
- shadow accumulation by @Pentalimbed
- add cloud shadow? by @Pentalimbed
- better sampling by @Pentalimbed
- cloud shadow fix by @Pentalimbed
- simple half-res shadow by @Pentalimbed
- apply AP to cloud by @Pentalimbed
- cloud relight prototype by @Pentalimbed
- fix: only apply ap on inworld fx (#15) by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- add doodle scat(?) with options by @Pentalimbed
- Merge branch 'dev' into ll-feature by @jiayev
- disable ll in main and loading menu by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- fix: disable in loading menu (and save clouds) (#16) by @jiayev
- Merge remote-tracking branch 'origin/dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- add glow sliders and separate light sliders by @jiayev
- add missed light by @jiayev
- fix lod by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- fix: restore sampler after sky pass (#17) by @jiayev
- Merge branch 'parametric-sky' into ll-psky by @jiayev
- Merge branch 'ibl-cubemap-fix' into ll-merge-1.3.0 by @jiayev
- dev adapt by @jiayev
- feat: procedural sun by @jiayev
- limb darkening by @jiayev
- another darkening by @jiayev
- fix: accumulate sunlight color in pixel shader output by @jiayev
- feat: add linear point light support by @jiayev
- style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
- Merge branch 'dev' into fix-topology by @jiayev
- do ll conversions inside truepbr by @jiayev
- fix emit by @jiayev
- fix linear light affected by sliders by @jiayev
- style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
- fix emit gamma by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into psky-procedural-sun by @jiayev
- fix cloud shadow setting saving by @jiayev
- feat: procedural sun (#18) by @jiayev
- change dirlight color so it affect everything by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- Merge branch 'dev' into ll-feature by @jiayev
- fix failing unit test by @jiayev
- Merge branch 'psky-procedural-sun' into parametric-sky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- Merge branch 'll-feature' into ll-psky by @jiayev
- Merge branch 'parametric-sky' into ll-psky by @jiayev
- feat: add option to enable all exterior cells in PhysicalSky settings by @jiayev
- fix: handle case where sun direction is below threshold in SampleTr function by @jiayev
- feat: add half resolution cloud shadow option and update related shaders by @jiayev
- Merge branch 'parametric-sky' into ll-psky by @jiayev
- fix sun by @jiayev
- Merge branch 'parametric-sky' into ll-psky by @jiayev
- Merge branch 'dev' into ll-psky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- correct sundisk radiance math by @jiayev
- fix transmittance by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- fix: clamp UV coordinates in TrLutUv function to prevent out-of-bounds values by @jiayev
- add zbottom fallback by @jiayev
- fix whitelist by @jiayev
- just making sure by @jiayev
- add force enable in interior by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- adapt to exp fog by @jiayev
- fix for vol shadows by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- fixes by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- do not skip when psky override by @jiayev
- fix type by @jiayev
- try override interior to interiorsun by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- feat(worldspace): add worldspace management and UI for whitelisting by @jiayev
- feat(shadow): refactor shadow data structures and update shader resource bindings by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- feat(physical-sky): adjust color intensity and remove exposure settings by @jiayev
- fix define by @jiayev
- feat: enhance cloud shadow and fog effects with new attenuation functions by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- adapt cloud shadow from effect11 by @jiayev
- fix: refine cloud shadow function condition for sampler compatibility by @jiayev
- fix cloud shadow by @jiayev
- fix cloud shadow by @jiayev
- fix cloud ibl by @jiayev
- fix reflection sky by @jiayev
- sky statics by @jiayev
- add sky statics lighting by @jiayev
- change default by @jiayev
- set moon defaults by @jiayev
- set trmix by @jiayev
- remove div pi by @jiayev
- fix sky static brightness by @jiayev
- add sky static brightness by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- fix sun occlusion and sun reflection by @jiayev
- asset protection by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- fix(fog): remove dup exponential height fog includes by @jiayev
- remove submodule by @jiayev
- add vol fog from sisyphean sky by @jiayev
- fix vol cloud by @jiayev
- add profiler by @jiayev
- update fixes by @jiayev
- fix for now by @jiayev
- fix sun/sunglare by @jiayev
- try nubis resample by @jiayev
- more by @jiayev
- try more nubis vibe by @jiayev
- vibe resample by @jiayev
- use sh by @jiayev
- fix sh by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- fix screensize by @jiayev
- Merge branch 'parametric-sky' into parametric-sky-vfog by @jiayev
- fix [0] by @jiayev
- Merge branch 'parametric-sky' into parametric-sky-vfog by @jiayev
- fix compile by @jiayev
- Merge branch 'parametric-sky' into parametric-sky-vfog by @jiayev
- fix shadowaccum by @jiayev
- Merge branch 'parametric-sky' into parametric-sky-vfog by @jiayev
- try march opti by @jiayev
- remove bad march by @jiayev
- jitter by @jiayev
- fix jitter phase by @jiayev
- try 2d big step by @jiayev
- separate ap by @jiayev
- changes by @jiayev
- hpcloud by @jiayev
- add info by @jiayev
- huge fix by @jiayev
- more fixes by @jiayev
- revamp weather gen by @jiayev
- Merge branch 'dev' into parametric-sky-vfog by @jiayev
- fix ap by @jiayev
- fix ap by @jiayev
- fix grass shadow by @jiayev
- fopti by @jiayev
- revert lighting by @jiayev
- Merge branch 'dev' into parametric-sky-vfog by @jiayev
- opus5 rewrite cloudmap by @jiayev
- fix percent slider by @jiayev
- try work on vertical look by @jiayev
- cloud map preset by @jiayev
- threegeospatial ref by @jiayev
- generator revert and fixes by @jiayev
- return to shadowvolume by @jiayev
- mixed self shadow by @jiayev
- lot of fixes by @jiayev
- Physical Sky: port HFW Nubis detail mechanisms and fix NDF tileability by @jiayev
- fix water and effect blend by @jiayev
- Merge remote-tracking branch 'doodlum/dev' into parametric-sky-vfog by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- fix grass sampler by @jiayev
- fix ap lut by @jiayev
- fix ap distribution by @jiayev
- fix shadow volume sample by @jiayev
- vol cloud fix and opti by @jiayev
- phys sky edits by @jiayev
- cloud hfw 1 by @jiayev
- noise revamp by @jiayev
- fix compile by @jiayev
- fix cloud accum and light noise by @jiayev
- new generator by @jiayev
- new generator by @jiayev
- cloud lighting rewrite by @jiayev
- i18n by @jiayev
- fix compile by @jiayev
- fix drs by @jiayev
- fix half res ap shadow by @jiayev
- more rewrite by @jiayev
- fix and simplify by @jiayev
- fix lighting by @jiayev
- use noise by @jiayev
- Merge commit '5b37327079d9ee89286ce5757af90357cbb4341f' into parametric-sky by @jiayev
- fix sky artifact by @jiayev
- separate composite by @jiayev
- night sky by @jiayev
- fix cloud blur by @jiayev
- cloud wind by @jiayev
- i18n by @jiayev
- fix some blend issue by @jiayev
- try opti cubemap by @jiayev
- alligator by @jiayev
- back to single lut by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- remove dds by @jiayev
- remove duplicate by @jiayev
- water ap sampler by @jiayev
- skip main view on world map by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- no scale when override by @jiayev
- aerosols by @jiayev
- local ndf by @jiayev
- fix(physical-sky): port cloud fixes by @jiayev
- cirrus by @jiayev
- fix ap shadow on vk by @jiayev
- swap cirrus dds by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- fix cubemap cloud by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- chore(merge): sync sky and port adapters by @jiayev
- cloud lighting rewrite, unified composite by @jiayev
- cloud optimize by @jiayev
- storm and voxel cloud by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- preexposure by @jiayev
- lightning by @jiayev
- fix fog/cloud in reflection by @jiayev
- fix n purge by @jiayev
- chore(merge): merge dev into parametric-sky by @jiayev
- psky features by @jiayev
- middle cloud by @jiayev
- midcloud opti by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- weather review by @jiayev
- Merge branch 'dev' into parametric-sky by @jiayev
- style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
- version by @jiayev