- fix: FFX ResizeBuffers count and GetBuffer lifetime hazard (#2630) by @panthuncia
- fix(unified-water): (BLEND) define water normals not animated (#2640) by @davo0411
- fix(ui): unified ui and e11 map guards (#2639) by @SkrubbySkrubInAShrub
- fix(profiler): drop stale timings after 60 frames (#2634) by @SkrubbySkrubInAShrub
- fix(cmake): use 7z for AIO package install fallback (#2635) by @SkrubbySkrubInAShrub
- fix(hdr): prevent startup frame trails (#2653) by @davo0411
- fix(hdr): double resource setup (#2651) by @davo0411
- fix(streamline): remove unused CheckBackendFeatures check (#2650) by @davo0411
- chore(unified-water): remove mesh option, force optimised (#2638) by @davo0411
- fix(pbr): add verbose log option to hide spam (#2647) by @davo0411
- chore(log): remove legacy logger warning for theme saving change (#2646) by @davo0411
- fix(sss): albedo turning dark with LL (#2656) by @jiayev
- fix(water): flow mapped water mipmapping (#2644) by @davo0411
- fix(build): dropped const (#2657) by @SkrubbySkrubInAShrub
- fix(pbr): guard against mislinked texturesets (#2655) by @SkrubbySkrubInAShrub
- chore: block dynamic wetness mod and remove compatibility (#2661) by @hakasapl
- fix(skin): wetness fadeout time (#2664) by @jiayev
- fix(pbr): broken pbr decal (#2666) by @jiayev
- fix(effects11): loading raindrop texture twice (#2649) by @davo0411
- chore(dynamic-cubemaps): increase to 256x256 resolution (#2645) by @davo0411
- fix(menu): menu input lag and scroll granularity (#2668) by @panthuncia
- chore(tracy): Pin Tracy to major release 0.14.0 (#2671) by @panthuncia
- chore: fix state.h doxygen (#2676) by @jiayev
- fix(fog): lighting additive fog (#2677) by @jiayev
- fix(shadows): refresh lighting/shadows after time skips (#2617) by @SkrubbySkrubInAShrub