- fix(effect11): handling when no preset by @SkrubbySkrubInAShrub
- docs: remove slop comment by @SkrubbySkrubInAShrub
- chore(skin): make advanced skin beta feature (#2607) by @davo0411
- fix(hdr): gate AutoHDR to the Effects11 tonemap path (#2611) by @SkrubbySkrubInAShrub
- fix: fix discarded dynamic res (#2605) by @doodlum
- fix(unified-water): guard hooks against null cache (#2612) by @SkrubbySkrubInAShrub
- fix(water): remove water lights specular when llf on (#2403) by @jiayev
- chore: expand beta/alpha with unreleased (#2613) by @SkrubbySkrubInAShrub
- perf(tv): TV 2 sample & landscape rendering refactor (#2606) by @davo0411
- fix(terrain-helper): guard null material in hook (#2616) by @SkrubbySkrubInAShrub
- fix(build): delete stale feature folders from dist (#2609) by @davo0411
- fix(weather-editor): weather lock guards (#2615) by @SkrubbySkrubInAShrub
- fix(ibl): IBL mode 3 specular darkening (#2623) by @SkrubbySkrubInAShrub
- fix(SSGI): flash after loading screens (#2624) by @SkrubbySkrubInAShrub
- fix(effects11): robust preset loading (#2625) by @SkrubbySkrubInAShrub
- fix(features): enable NvAPI passthrough for RenderDoc captures (#2621) by @wcg21444