github community-shaders/skyrim-community-shaders v1.7.0-pr2564
Community Shaders 1.7.0 PR #2564

latest releases: v1.9.0-pr2697, v1.9.0-pr2573, v1.9.0-pr2696...
pre-releaseone month ago
  • feat(oit): add order independent transparency by @ArcEarth
  • refactor(oit): streamline geometry hooks by @ArcEarth
  • chore: revert accidental "Disabled" -> "OIT_DISABLED" replacement by @ArcEarth
  • chore: fix merge error from VR removal by @ArcEarth
  • fix: remove per draw logging spam by @ArcEarth
  • fix: remove '.x' for DepthTex sample by @ArcEarth
  • chore: revert whitespace changes in shader by @ArcEarth
  • fix(SSR): fix alpha texture blending in SSR by @ArcEarth
  • chore: revert unrelated changes in State::PerfEvent by @ArcEarth
  • refactor(oit): isolate geometry hooks by @ArcEarth
  • refactor(oit): remove compute resolve path by @ArcEarth
  • fix(oit): handle depth copy creation failures by @ArcEarth
  • feat(oit): expose WBOIT weight settings by @ArcEarth
  • feat(oit): refine WBOIT tuning controls by @ArcEarth
  • refactor(oit): hide inactive WBOIT tuning by @ArcEarth

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