github community-shaders/skyrim-community-shaders v1.6.0-pr2430
Community Shaders 1.6.0 PR #2430

latest releases: v1.7.0-pr2559, moc-baseline, v1.7.0-pr2556...
pre-releaseone month ago
  • move wrapped resource from dx12 swapchain by @Gistix
  • add dx12interop as a feature by @Gistix
  • fix log and better handling of missing pix by @Gistix
  • simplify setup resources by @Gistix
  • tie framegen initialization to dx12 iterop feature by @Gistix
  • formatting by @Gistix
  • fix srv and rtv array for wrapped resource by @Gistix
  • refactor dx12 interop as a core component by @Gistix
  • early return setup resources if interop is deactivated by @Gistix
  • Merge branch 'dev' into feat-dx12interop by @Gistix
  • remove feature folder by @Gistix
  • replace present barrier vectors by raw arrays by @Gistix
  • make interop context execution instantiable by @Gistix
  • Merge branch 'dev' into feat-dx12interop by @Gistix

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