- Merge branch 'dev' into pp by @Pentalimbed
- feat: add melon tonemapper by @Pentalimbed
- feat: add kajiya tonemapepr, oklch saturation by @Pentalimbed
- fix: default settings by @Pentalimbed
- feat: add colour mixing, bypass serialisation by @Pentalimbed
- chore: better colour mixer ui, remove logspace transofrms by @Pentalimbed
- chore: def settings by @Pentalimbed
- feat: LUT by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- fix: offset by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- Revert "fix: remove tpbr albedo lin2srgb (#421)" by @Pentalimbed
- Revert "fix: remove all linear/srgb conversion, save for pbr albedo (#420)" by @Pentalimbed
- chore: 1.5 for everything by @Pentalimbed
- Merge branch 'dev-revert-1.5' into pp by @Pentalimbed
- chore: def settings by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- fix: remove 1.5 gamma by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- Merge branch 'dev' into pp by @Pentalimbed
- chore: update to new include scheme by @Pentalimbed
- chore: update shaders to new include scheme by @Pentalimbed
- chore: update shaders to color namespace by @Pentalimbed
- Squashed commit of the following: by @jiayev
- Squashed commit of the following: by @jiayev
- add acescct by @jiayev
- acescct math fix by @jiayev
- add different log curves by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- more funny changes by @midona-rhel
- Merge branch 'jiayev:pp' into motion-blur by @midona-rhel
- Revert "Merge branch 'jiayev:pp' into motion-blur" by @midona-rhel
- Reapply "Merge branch 'jiayev:pp' into motion-blur" by @midona-rhel
- Finalized by @midona-rhel
- Added error debugging by @midona-rhel
- dynamic res fix by @midona-rhel
- optimized by @midona-rhel
- Merge branch 'motion-blur' into optimization by @midona-rhel
- Fixed CTD by @midona-rhel
- super duper fast by @midona-rhel
- Merge branch 'dev' into pp by @jiayev
- Merge remote-tracking branch 'midona/optimization' into pp by @jiayev
- Merge remote-tracking branch 'origin/dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- first load settings by @jiayev
- fix refraction by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- make sure to copy to both buffer by @jiayev
- Merge branch 'dev' into pp by @jiayev
- style: 🎨 apply clang-format changes by @jiayev
- ability to disable vanilla pp or not by @jiayev
- style: 🎨 apply clang-format changes by @jiayev
- small changes by @jiayev
- set disable vanilla on by default by @jiayev
- Merge branch 'dev' into pp by @jiayev
- add info by @jiayev
- make loading settings and setup resources asynchronous by @jiayev
- fix loading by @jiayev
- Merge branch 'dev' into pp by @jiayev
- display more vanilla is data by @jiayev
- fix error by @jiayev
- apply fade and tint by @jiayev
- fix error by @jiayev
- let dof run after taa/upsampling by @jiayev
- fix default crashing issue by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- fix pp loading by @jiayev
- fix pp getsingleton by @jiayev
- Merge branch 'dev' into pp by @jiayev
- change category by @jiayev
- Merge branch 'dev' into pp by @jiayev
- try fixed pp by @jiayev
- revert ppsetting by @jiayev
- revert upscaling by @jiayev
- renew menu by @jiayev
- set new default by @jiayev
- prevent stuck in page 2 bug by @jiayev
- add gt7 tonemap by @jiayev
- fix hlsl by @jiayev
- fix loading by @jiayev
- Merge branch 'dev' into pp by @jiayev
- add tod by @jiayev
- fix tod crash by @jiayev
- fix crash by @jiayev
- refactor vanillais and add interior by @jiayev
- fix ininterior by @jiayev
- really fix interior by @jiayev
- huge refactor by @jiayev
- some fix by @jiayev
- add perfevent by @jiayev
- fix invmatrix by @jiayev
- fix tonemapper default by @jiayev
- new default by @jiayev
- fix saving tonemapper settings by @jiayev
- add sliders by @jiayev
- add temp tint shr by @jiayev
- lutgen by @jiayev
- fix oklch and new default by @jiayev
- fix game tint fade blend by @jiayev
- lut saving by @jiayev
- fix error by @jiayev
- output hint by @jiayev
- fix color inconsistency by @jiayev
- add tod adaptation range by @jiayev
- fix compile error by @jiayev
- fix default by @jiayev
- load default by @jiayev
- load default and opti dof by @jiayev
- Merge branch 'dev' into pp by @jiayev
- custom bokeh shapes by @jiayev
- fix error and some dof change by @jiayev
- more precise perf profile by @jiayev
- remove upper bound for coc by @jiayev
- optimize dof a bit, try to fix default by @jiayev
- fix profile by @jiayev
- Merge branch 'dev' into pp by @jiayev
- use kmain for depth by @jiayev
- Merge branch 'dev' into pp by @jiayev
- adapt to dev by @jiayev
- Merge branch 'dev' into pp by @jiayev
- draw before upscale by @jiayev
- fix compile by @jiayev
- not use it for now by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- use util for interior test by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- filter neg value out by @jiayev
- Merge branch 'dev' into pp by @jiayev
- add border by @jiayev
- fix errors by @jiayev
- Merge branch 'dev' into pp by @jiayev
- fix compile error by @jiayev
- disable purkinje by default by @jiayev
- Merge branch 'dev' into pp by @jiayev
- fix fonts by @jiayev
- fix border mv and color temperature by @jiayev
- Merge branch 'dev' into pp by @jiayev
- merge dev by @jiayev
- disable some pp in menu by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- try fix setting got overwrite when updating cs by @jiayev
- Merge branch 'dev' into pp by @jiayev
- remove time of day handling and related settings by @jiayev
- fix compile by @jiayev
- fix compile by @jiayev
- feat(color grading): add option to skip LUT for direct color grading by @jiayev
- Merge branch 'pp' into pp-imagespace by @jiayev
- fix(ColorGrading): change profile variable to reference by @jiayev
- Merge branch 'dev' into pp-imagespace by @jiayev
- migrate to common colorspaces.hlsli by @jiayev
- idk if it fix anything but lets try by @jiayev
- really fix pp buffer switch by @jiayev
- Merge commit 'fae0ad736f64a7d4781fc26efc70f158b480860c' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- style: clang by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- refactor(colorgrading): auto color space transform with fixed input/output sRGB by @jiayev
- refactor(colorgrading): split color space transform into 3-stage pipeline (input→working→tonemap→output) by @jiayev
- refactor(colorgrading): support per-tonemapper input/output spaces, strip ACES Hill internal matrices by @jiayev
- gt7 uses 2020 by @jiayev
- clean up by @jiayev
- add aces 2.0 by @jiayev
- fix compile by @jiayev
- fix aces 2 by @jiayev
- try fix aces 2 by @jiayev
- fix compile by @jiayev
- try fix aces 2 by @jiayev
- remove aces 2 by @jiayev
- migrate files by @jiayev
- fix lut uv by @jiayev
- Merge branch 'dev' into pp by @jiayev
- wider adaption range by @jiayev
- Color grading refactor by @jiayev
- refactor settings by @jiayev
- clear mv for border by @jiayev
- Merge branch 'dev' into pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- high gamut by @jiayev
- more handling by @jiayev
- skip vshader by @jiayev
- gamut mapping by @jiayev
- Merge branch 'dev' into pp by @jiayev
- feat(pp): integrate post-processing with HDR Display by @jiayev
- feat(pp): add Bloom/Flare Composite post-processing feature by @jiayev
- lens flare rewrite by @jiayev
- fixes by @jiayev
- try physical glare by @jiayev
- physical glare by @jiayev
- fixes by @jiayev
- fix testing by @jiayev
- feat: Enhance Physical Glare with advanced PSF shaping and optical features by @jiayev
- try lens flare fft by @jiayev
- fix fft lens by @jiayev
- feat: Update LensFlare settings for improved kernel scaling and tooltip descriptions by @jiayev
- settings adjust by @jiayev
- feat: Enhance BloomFlareComposite to support Physical Glare integration by @jiayev
- Merge branch 'dev' into pp by @jiayev
- update commonlib by @jiayev
- some rewrite and cleaning by @jiayev
- feat: Refactor LensFlare and PhysicalGlare settings for procedural aperture integration by @jiayev
- feat: Add KernelScale parameter to control glare kernel size and update related settings by @jiayev
- add petzval dof by @jiayev
- fix petzval by @jiayev
- Merge branch 'dev' into pp by @jiayev
- feat(Color): add ColorToLinear function for gamma correction by @jiayev
- fix(PostProcessing): update depth resource handling in Border, DoF, and MotionBlur by @jiayev
- fix(PostProcessing): replace GetCurrentSceneDepthSRV with GetPostUpscaleDepthSRV in Border, DoF, and MotionBlur by @jiayev
- refactor(PostProcessing): replace Util::GetPostUpscaleDepthSRV with renderer depth SRV in Border, DoF, and MotionBlur by @jiayev
- Merge branch 'dev' into pp by @jiayev
- fix ishdr gamma pp by @jiayev
- Merge branch 'dev' into pp by @jiayev
- chore: remove NRD submodule to match dev branch by @jiayev
- fix(ColorGrading): remove enableColorSpaceTransform setting and auto-switch tonemapper for HDR support by @jiayev
- feat(PostProcessing): add dithering support to prevent 8-bit color banding by @jiayev
- refactor(ColorGrading): remove dithering by @jiayev
- refactor(PostProcessing): restructure exposure into Composite pass by @jiayev
- feat(PostProcessing): Local Exposure by @jiayev
- refactor(PostProcessing): unify EV by @jiayev
- fixes by @jiayev
- refactor(LocalExposure): enhance exposure computation and update settings by @jiayev
- fix local exposure\motionblur\histogram by @jiayev
- Enhance HDR Support in Color Grading Pipeline by @jiayev
- renodx integrate by @jiayev
- Add RenoDX MIT License and refactor color grading shaders by @jiayev
- fix aces by @jiayev
- Merge branch 'dev' into pp by @jiayev
- update default by @jiayev
- bump versions by @jiayev
- hdr to 1.1.0 as asked by @jiayev