github community-shaders/skyrim-community-shaders v1.4.11-pr2002
Community Shaders 1.4.11 PR #2002

latest releases: v1.6.0-pr2382, v1.6.0-pr2380, v1.6.0-pr2354...
pre-releaseone month ago
  • feat(vr): VR stereo reprojection optimizations by @vrnord
  • style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
  • fix(vr-stereo-opt): address PR review comments by @alandtse
  • fix(vr-stereo-opt): fix stencil write D3D11 resource hazard by @alandtse
  • fix(vr-stereo-opt): use mode constants, remove dead code by @alandtse
  • fix: artifacts when stereoopt off by @alandtse
  • fix(vr-stereo-opt): fix depth source and deferred composite mode skip by @alandtse
  • fix: artifacts from occlusions by left eye by @alandtse
  • refactor: use math constants by @alandtse
  • refactor: clean up based on comments by @alandtse
  • chore: adjust default forwardOcclusionScale by @alandtse
  • chore: address AI comments by @alandtse

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