Patch Changes
-
#8365
f3db430
Thanks @petebacondarwin! - update vite-plugin to use the latest unenv-preset -
#8489
37adc1d
Thanks @dario-piotrowicz! - fix: make sureprocess.env
is populated when thenodejs_compat_populate_process_env
flag is set -
#8587
18fa891
Thanks @jamesopstad! - Add support for.wasm?init
extension to load WebAssembly as documented by Vite (https://vite.dev/guide/features.html#webassembly). -
#8441
257e7f9
Thanks @dario-piotrowicz! - addinspectorPort
option to plugin configadd an
inspectorPort
option that allows developers to start a devTools inspector server to debug their workers (defaulting to9229
) -
#8545
aadb49c
Thanks @jamesopstad! - Makeassets
field optional in the Worker config when using assets. At build time, assets are included if there is a client build. -
#8441
257e7f9
Thanks @dario-piotrowicz! - add/__debug
path for better debuggingadd a new
/__debug
path that users can navigate to in order to debug their workers -
#8387
dbbeb23
Thanks @jamesopstad! - Support Text and Data module types.
Text modules can be imported with a.txt
or.html
extension while Data modules can be imported with a.bin
extension.
This expands on the existing support for WebAssembly modules, which can now be imported with.wasm
or.wasm?module
extensions.
Custom rules are not supported.
More info on including non-JavaScript modules can be found here. -
Updated dependencies [
9adbd50
,dae7bd4
,383dc0a
,c4fa349
,8278db5
,86ab0ca
,a25f060
,a7bd79b
,62d5471
,2a43cdc
,5ae12a9
,29015e5
]:- miniflare@4.20250319.0
- wrangler@4.3.0
- @cloudflare/unenv-preset@2.3.0