github clockworklabs/SpacetimeDB v2.1.0
Release v2.1.0

5 hours ago

Another week, another reason to celebrate 🎉 2.1.0 is here, and it's bringing some long-awaited features alongside a handful of satisfying bug squashes!

Features

🦀 Rust client Wasm support

This one's been a long time coming. The Rust client SDK can now compile and run in the browser thanks to resolved Wasm compilation issues. If you've been waiting to build browser-based apps with the Rust SDK, your wait is over #4183

🎮 C++ Modules + Unreal SDK

Unreal developers, rejoice — both the C++ module bindings and the Unreal SDK have been brought up to speed with SpacetimeDB 2.0's APIs and codegen. Full compatibility, no more workarounds.

  • Update C++ bindings for 2.0 compatibility #4461
  • Update Unreal SDK to match latest APIs and codegen #4497

Bug Fixes

There are several bug fixes in this release:

  • Fix useTable isReady reverting to false after first row event by #4580
  • Fix v2 client disconnects dropping subscriptions for other v2 clients #4648

If you experience any new issues with this release either file an issue on GitHub or drop into our Discord — we're always around.

We'll see you again soon for the next release 😉

What's Changed

New Contributors

Full Changelog: v2.0.5...v2.1.0

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