github clockworklabs/SpacetimeDB v1.11.3
Release v1.11.3 - Bug fixes + Performance improvements

6 hours ago

We've got another one for you! A bunch of small fixes including a critical feature to spacetime dev.

spacetime dev

spacetime dev now gets an additional --template argument, just like spacetime init. This allows you to quickly get started with SpacetimeDB on the CLI.

Bug Fixes & Improvements

  • Many small improvements for C# and Unreal.

What's Changed

  • Additional Hex parsing checks to ConnectionId and Identity by @rekhoff in #3988
  • Fix C# null string serialization error + add regression coverage for Issue #3960 by @rekhoff in #3967
  • Update 00300-rust.md by @cloutiertyler in #3943
  • Clarify Windows installation instructions in README by @dejaime in #3923
  • Combine table and index attributes in Rust example by @kistz in #3948
  • CI - LLM benchmark update uses clockworklabs-bot by @bfops in #3998
  • fix(codegen): Initialize UPROPERTY fields in generated Unreal C++ code by @brougkr in #3990
  • CI - LLM benchmark update uses clockwork-labs-bot by @bfops in #4004
  • Fix link to Blackholio demo in Unreal tutorial and update project structure in README by @homersimpsons in #3994
  • Misc docs and small CLI improvements by @cloutiertyler in #3953
  • CI - Decrease number of iterations for long-running UUID test by @bfops in #4014
  • deadlock fix: Make procedure tx abis synchronous by @Shubham8287 in #3968
  • Fixed SERVER_MSG_COMPRESSION_TAG_* descriptions by @egormanga in #4018
  • Provide a common Index trait & simplify and shrink TableIndex by @Centril in #3973
  • --feature no-core-pinning disables core pinning by @Centril in #3983
  • Time out database shutdown by @kim in #4019
  • Unreal SDK failing to handle fragmented messages by @JasonAtClockwork in #4002
  • fix(codegen/unreal): eliminate UObject memory leak in reducer event handlers by @brougkr in #3987
  • Fixes basic issues using the basic-react template. by @cloutiertyler in #4017
  • CI - "Fix" v8 error in TypeScript CI by @bfops in #4022
  • Add error handling for ranged seeks on non-range compat indices by @Centril in #3974
  • Make Uuid Nameable by @kistz in #4011
  • Docs - insert -> try_insert by @bfops in #4025
  • CI - Fix /update-llm-benchmark getting cancelled by @bfops in #4027
  • Add Hash indices by @Centril in #3976
  • Update authentication docs by @JulienLavocat in #4020
  • Despecialize direct indices with too large values into B-Tree indices by @Centril in #3978
  • Expand doc comment on FilterableValue with requirements to implement by @gefjon in #4024
  • Build all of the typescript templates in CI by @jsdt in #3980
  • Move Bound struct out of SpacetimeDB.Internal to SpacetimeDB and Local out of SpacetiemDB.Runtime by @rekhoff in #3996
  • Add Unreal Result type to support C++ and Blueprint by @JasonAtClockwork in #3834
  • Enable RefOption returns from Views to support Views returning a single class by @rekhoff in #3964
  • Version bump to 1.11.3 by @jdetter in #4041
  • Fix logic for ipv6 connections in is_port_available by @jdetter in #4005
  • docs: Add confirmed reads configuration to SDK reference docs by @kim in #4036
  • Add a feature flag no-job-core-pinning by @Centril in #4046
  • docs: fix incorrect dirName for authentication sidebar by @JulienLavocat in #4047

New Contributors

Full Changelog: v1.11.2...v1.11.3

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