- add support for static FXT files in
CLEO_TEXT
folder (demo: https://youtu.be/ctsKy7WnY9o) - add support for private FXT storage in each JS script (demo: https://youtu.be/FLyYyrGz1Xg)
- fixed an issue when scripts permissions were not validated for CLEO scripts
- fixed an issue when the game may crash on the script reload
- custom CLEO opcodes (
0C00
-0C07
) can now be used in the main.scm in San Andreas: DE