-
for San Andreas: The Definitive Edition:
- new opcodes
0C06 WRITE_MEMORY
and0C07 READ_MEMORY
, as well as corresponding JavaScript commands:Memory.Write
andMemory.Read
. Read the guide for more information - fixed an issue with opcodes
0C01
,0C02
,0C03
,0C04
crashing the game
- new opcodes
-
for all games:
- improved stability of JS scripts (#22)
- fixed an issue when scripts permissions were not validated for CLEO scripts
BREAKING CHANGES
CLEO Redux for San Andreas: The Definitive Edition now uses sa_unreal.json
from https://github.com/sannybuilder/library. You can manually delete CLEO\.config\sa.json
that is not used anymore.
Game | File | Minimum Required Version |
---|---|---|
GTA III, re3 | gta3.json | 0.200
|
GTA VC, reVC | vc.json | 0.201
|
GTA San Andreas (Classic) 1.0 | sa.json | 0.202
|
San Andreas: The Definitive Edition | sa_unreal.json | 0.204
|