- ensure custom scripts have unique in-game names when the first 7 characters of their file names are the same (e.g. scripts in files
spawner_a.cs
,spawner_b.cs
,spawner_c.cs
would now have namesspawner
,spawn01
,spawn02
respectively) - fix: internal address error could make a JS script execute a wrong instruction
BREAKING CHANGE
- minimum required version of
sa.json
is0.167