- add
ONMISSION
variable that can be used to manipulate the global player's on a mission status
if (!ONMISSION) {
showTextBox("Not on a mission. Setting ONMISSION to true");
ONMISSION = true;
}
BREAKING CHANGES
- using
new
operator on a static object (for which Sanny Builder Library does not define a constructor, e.g.Audio
orHud
) now throws an error:
var hud = new Hud(); // error: Hud is not constructable
- minimum required version of
sa.json
is0.166