github clementgallet/libTAS v1.3.1

latest releases: v1.4.6, v1.4.5, v1.4.4...
6 years ago
  • Xlib cursor and pointer warping functions
  • Force FMOD to output to ALSA, and removed PulseAudio hooks
  • Kill button to terminate a hanging game process
  • Hook SDL text input
  • Copy/cut/paste options in the input editor
  • Start implementing Steam API to support some Steam games
  • Support pthread keys for recycled threads, add add an option to disable thread recycling
  • Movies can store annotations
  • Remove all ffmpeg API, and use a pipe to send video/audio using nut muxer
  • Fix OpenAL deadlocks
  • Change frame sleep logic to get fps closer to target fps
  • Auto-repeat bug, which forced to disable xlib auto-repeat during the game execution
  • Encode the first frame when starting encode before the game is launched
  • Encode non-draw frames at game startup as blank frames
  • Add encode segment number in encode filename
  • Memory region permission is set when loading a savestate
  • Fix some pointers overflow on 32-bit arch
  • Audio buffers are cleared before calling the callback (SDL1 Audio)

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