Patch Changes #1861 f90571d Thanks @xuxucode! - Fixed a bug where custom PointerSensor options passed to the bind() method were not being respected by the activationConstraints() method. Updated dependencies []: @dnd-kit/abstract@0.2.3 @dnd-kit/collision@0.2.3 @dnd-kit/geometry@0.2.3 @dnd-kit/state@0.2.3