Following recent problems, I have reworked the Hotspot integration. Hotspot and VRAM displays now use an independent sensor source, alongside improvements to setup, scanning and everyday use.
Hotspot and VRAM
- Independent sensors: GPU Hotspot and individual VRAM temperatures now use PawnIO. Afterburner is still required for the other telemetry data data
- Guided migration: The first-launch dialog preserves UV profiles and respects disabled displays. Recalibration and repair support the new source.
- Automatic PawnIO setup: If missing, PawnIO is downloaded and installed when you apply the enabled sensor options. Internet access and Windows administrator approval are required.
- No sensor-only UV lock: Missing optional Hotspot or VRAM readings do not block UV features. Migration also handles previous sensor-only locks; genuine configuration-conflict checks remain.
- Optional Afterburner/RTSS support: Keep the existing Hotspot source and overlay settings, or set it up for a supported Afterburner installation. Choose its OSD readings yourself in Afterburner.
- Clearer VRAM display: The main value shows the highest individual temperature. Click it to see all available VRAM sensors.
Further improvements
- Voltage Step Scanner monitoring continues when the interface is busy and explicitly reports lost readings as a telemetry interruption. Persistent Afterburner monitoring failures may still have other causes.
- Added a warning for a second application instance and fixed the tiny window when restoring from the system tray.
- Improved DCC detection for games with restricted process access, including The Division 2.
- Improved updates in the existing application folder, including cleanup of temporary replacement files after a failed replacement.
- Game Database 2.28: 699 entries. Added CODE VEIN II (Performance) and Valheim (Balanced). AION 2 and CONTROL Resonant are also included.
NV-UV Play (Standalone): Version 2 (Kilby)
I am thrilled by the positive feedback and growing interest in NV-UV. Your emails, criticism and suggestions help shape its development. One recurring request was a standalone client without Afterburner. Over the last few days, NV-UV Play has grown considerably. It works entirely without MSI Afterburner, offering a quick start with profiles and advanced options: a curve editor, the familiar Voltage Step Scanner, its own overlay and extended voltage settings (experimental). Play is also free and currently available as an Alpha prerelease.
More information: NV-UV Play
GitHub repository: christianp403-spec/NV-UV-Play
Before trying Play:
- Disable automatic application of your UV/OC profile at Windows startup in Afterburner.
- Remove Afterburner/NV-UV from Windows autostart.
- Exit Afterburner/NV-UV completely, including its system tray instance.
Do not use Afterburner/NV-UV and Play to control the GPU simultaneously, as their settings can overwrite each other.