github christianp403-spec/NV-UV-Play v2.1.8
NV-UV Play v2.1.8

pre-release4 hours ago

Overlay improvements

  • Improved Mixed Setup with separate NVIDIA and RTSS connections and clearer connection status.
  • Right-click a reading value, status badge or graph in the live preview to see its original reading name and source, even after renaming it.
  • Disconnected sources are unavailable for new selections. Saved layouts are kept; disconnecting the active output switches it to Play.
  • RTSS output uses its native frametime value and graph. Graphics API readings stay visible through brief data gaps.
  • Corrected NVIDIA DLSS readings and conflicting DirectX API hints. RTSS and Mixed templates use RTSS Graphics API.
  • Fixed unwanted RTSS restarts caused by saved Mixed settings or toggling the overlay.

More about this update

Diagnostics and feedback

  • Improved overlay, DCC learning and Afterburner diagnostics, including relevant saved Afterburner curve data.
  • If an issue remains, send a diagnostic report with reproduction steps. For overlay issues, include the game, display mode, output renderer and reading source.

VirusTotal: Report for the signed EXE

More information: Website (English)

Thank you to the alpha testers and everyone who provided feedback, bug reports and diagnostic data!

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