github christianp403-spec/NV-UV-Play v2.1.3
NV-UV Play v2.1.3

pre-release3 hours ago

Overlay

  • Optional G-SYNC / VRR status: Active, Inactive or Unknown. Reports display status, not guaranteed in-game operation.
  • Optional HDR status: Off, HDR10, HDR10+ or Unknown. Reports display output, not native game HDR or Auto HDR.
  • Compact API, resolution, HDR and G-SYNC badges above frametime. Toggle each under Readings > General. All four are included in the updated DEV! layout.
  • Resolution shows the game window or desktop size in pixels, not the internal rendering resolution.
  • Readings grouped into GPU, CPU and General. Editable names, reset arrows and names saved with profiles.
  • Select a whole tile in the preview and press Delete to remove it. Name editing keeps normal text controls.
  • Borderless recommended. Exclusive fullscreen unsupported. Reported G-SYNC issues are still under investigation.

Temperature units

  • Celsius or Fahrenheit in Advanced options.
  • Overlay follows the app unit or uses its own under Readings, saved per profile.

Interface and Stabilizer

  • Open corrections shortcut in Stabilizer Settings. Pending edits are preserved.
  • Clearer Stabilizer tooltip: reacts to detected GPU driver crashes, not every game exit.
  • Larger patch notes with short bullets. Older versions expand individually.

More about this update

Feature guide with screenshots

Game database

  • Database 2.40: 735 games. Added Clive Barker's Hellraiser: Revival. Rust now suggests Balanced.

Feedback

  • Overlay issues? Send a report through Play with the game, display mode and overlay on/off comparison.

VirusTotal: Scan report for the signed EXE

More information: Website (English)

Thank you for your feedback, bug reports and diagnostic data!

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