Profiles & Tuning
- Advanced GPU Tuning replaces the previous Expert voltage settings name. Experimental controls are available per profile after enabling access in Settings. Currently Blackwell only; unsupported controls remain disabled.
- Switching profiles applies their individual tuning values and restores released settings to the original values saved by Play. Turning a field Off in the active profile restores that field immediately without applying other pending edits.
- Optional V-droop compensation per profile: Off and five levels, +1 to +5 V/F voltage steps. Step size depends on the GPU.
- Switch profiles using hotkeys or the tray menu. Defaults: Ctrl + Alt + Page Up/Down. Configure shortcuts and scope in Advanced options. Occupied slots 1 to 6 are used by default, with an option to include all saved profiles. Switching selects Manual mode; selecting Automatic resumes UV Pilot.
UV Pilot & DCC
- Choose a separate desktop profile in Game override & presets. Stock remains the default. Games use their assignment or game override; the selected desktop profile returns after the game ends. Existing settings are preserved.
- Recover DCC is directly left of Cancel in DCC settings. It lights up when needed and otherwise stays greyed out with a short tooltip. Already affected users can recover directly in Play. Profiles are preserved; DCC stays off after successful manual recovery.
- Unsupported commands in the separate experimental NVIDIA Power Efficiency Mode no longer block normal profile use.
- Improved DCC identification for games that share an executable name.
- Performance logging enabled by default, with bounded retention.
- Broken Windows startup-profile assignments can be replaced without deleting profiles.
Overlay & Interface
- Select the monitor used by the overlay. If it disconnects, Play falls back to an available display while retaining the saved selection.
- Blackwell ASIC quality is available in About, alongside Core voltage limit in mV. The limit is read at startup and is not a fixed Stock VID.
- More compact Game override & presets and Advanced options windows, with accessible bottom action buttons when space is limited.
- Improved Curve editor layout at small window sizes and high UI scaling. The graph remains visible while settings scroll separately, and the bottom controls stay accessible.
Updates & Game Database
- Runtime files now use a local AppData cache instead of Temp. Existing profiles and Windows startup remain available without manual migration.
- Automatic cleanup retains the current and previous runtime versions. Running versions stay protected and can temporarily require additional cache folders.
- Game database 2.36 includes 711 entries, including Lessaria: Fantasy Kingdom Sim (Balanced), ACE COMBAT ZERO (Eco) and ACE COMBAT 8 (Performance).
VirusTotal: Report for the signed EXE, 0/68 detections on 13 October 2026.
More information: Website (English)
Play has now reached version 2.1! A huge thank you to the Discord, GitHub, PCGH, ComputerBase and Hardwareluxx communities for supporting me along the way. 🙌
First of all, a special thank you to Artem for your dedication and valuable input! Thank you as well to TheUntouchable, CP2074 and Simon for your valuable suggestions! Special thanks to my buddies Druzil, Danny, Blade, Tjalf and Angiesan for trying things out and testing! And a big thank you to Fabi and Jonas for lending me their sacred GPUs! 😄
And thank you to everyone who keeps submitting diagnostic data, reporting bugs, sharing feedback and suggesting improvements. You’re helping make Play better with every update. With your support, I’ll keep improving Play and helping it grow. You’re the best! ❤️