github christianp403-spec/NV-UV-Play v2.0.13
NV-UV Play v2.0.13

pre-release4 hours ago

Fixes

  • Improved main-window resizing and UI scaling without adding a scrollbar. Game Library actions remain accessible at high UI scaling.
  • Fixed scanner startup when Windows reports multiple NVIDIA adapters with the same model name. The scanner now uses the selected GPU's unique adapter identity.
  • Fixed a DCC telemetry timing issue that could leave the status at "Waiting for Data" despite fresh measurements.
  • Fixed handling of the extra 405 MHz curve point on affected Ada GPUs while preserving verification of the regular curve points.

Overlay

  • Added "Desktop + Game" to Display on, so the overlay can remain available on the desktop and in recognized games.
  • Added VRAM used in GiB and VRAM usage in percent on supported GPUs.
  • Added Ada GPU hotspot temperature where the driver provides a valid reading.
  • Improved preview sizing when screen space is limited.

Diagnostics and game database

  • Extended normal diagnostic reports for curve application failures. Reports now distinguish a driver rejection from a readback mismatch and include the affected point and available requested/read-back offsets.
  • Updated the bundled game database to version 2.30.

Notes

  • The overlay supports windowed and borderless games. Exclusive fullscreen is not supported.
  • Ada hotspot support still needs confirmation on affected cards. The extended diagnostics do not yet confirm a fix for every Ada profile-application failure.

More information: Website (English)

Thank you all so much for your interest in Play and for all your reports, feedback, and diagnostic data. It helps me a lot!

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