Three things in this one: a detection bug that could hijack your session after a crash, the first stage of update notifications, and finer Stabilizer tuning.
🐛 Fixed: crash reporters detected as games
Some games ship BugSplat as their crash reporter (bssndrpt64.exe). That exe was aliased to Company of Heroes 3 in the game database , so when any BugSplat-enabled game crashed, Play saw the reporter pop up, decided CoH3 had just launched, marked your actual game as ended and applied the CoH3 tier. Confirmed with a Kingdom Come: Deliverance II crash.
Fixed twice, on purpose:
- The bad alias is removed from the game database (v2.13) , existing installs pick this up automatically via the library auto-update, no reinstall needed.
- New in this build: a guard at the detection chokepoint that ignores known crash reporters and error handlers entirely (BugSplat, Unreal CrashReportClient, UnityCrashHandler, WerFault, Crashpad, CrashSender). Even if a future database update ever reintroduced such an alias, it could no longer trigger a false detection.
🔔 New: update notice in the footer
Play now tells you when a new release is out. Once per day it downloads a tiny version file from GitHub; if a newer version is published, a green 🔔 notice appears in the footer. Click it and the release page opens in your browser.
🎮 Stabilizer: frequency step down to 15 MHz
The crash-recovery frequency step now goes down to 15 MHz (was 10 minimum in 10-steps). 15 MHz is the hardware-native V/F granularity of NVIDIA GPUs , Ampere works in a 15 MHz grid, Ada and Blackwell in 7.5, so every 15-step lands exactly on the grid on all three families. The old steps were silently corrected by the driver-side snap anyway; now the number you pick is the number you get. Slider raster is 15/30/45/60/75/90/100, default stays 50.
If you had the step set to the old minimum of 10, it migrates to 15 the next time you open the Stabilizer settings.
🎮 Game database v2.13
Ships bundled and is live on the auto-update channel: BugSplat alias cleanup (see above) plus Assassin's Creed IV Black Flag Resynced added (Performance).
📌 For existing users
The database fix reaches you automatically (library auto-update on startup). The reporter guard and the update notice need this build — which is also the last release you'll have to find out about by checking manually. 🔔
🛡 Virus scan
Full VirusTotal report for this release:
https://www.virustotal.com/gui/file/699aacb8bce4c6ed1c5c40875ed228f19e1e928a526af064f8d8e30e3f8c1872
📖 User guide: 👉 https://christianp403-spec.github.io/nv-uv-docs/
Feedback and game submissions: https://github.com/christianp403-spec/NV-UV-Play/issues