GB Studio is a quick and easy to use drag and drop retro game creator for your favourite handheld video game system.
[3.0.1]
Added
- Improved console errors for gbvm scripts @pau-tomas
- Improved warning message when no .mod files are found and music engine is set to GBT Player @pau-tomas
- Additional tracker editor keyboard shortcuts @RichardULZ
- Added error message if music editor fails to save due to read only permissions
- Added ability to toggle if input scripts should override default button actions
Changed
- Updated Polish localisation. @ReptiIe
- Blank project updated to use hUGEDriver by default
- Reduced padding on scene info
- Engine "define" fields now written to state_defines.h file
- Scene info now highlights actor count in orange if reached (but not over) scene limit
- Animation state name input now includes pencil button to work closer to variable renaming
Fixed
- Fixed error when using clamp in math events @pau-tomas
- Updated 32-bit Windows app to use correct 32-bit GBDK-2020
- Fixed error when building if any "Actor Set Sprite Sheet" events link to deleted sprites
- Fix issue when gbvm scripts use .ARG10 and above @RichardULZ
- Fix issue where music preview would stop working after window loses focus @RichardULZ
- Fix issue where new template music and font files would be read only by default on Windows
- Fix issue where migrated emotes and default font would be read only by default on Windows
- Fix setting fade in / fade out speed
- Fix for issue migrating projects with references to avatars that no longer exist
- Fix issue where input scripts wouldn't override default button actions untoxa
- Fix issue where input scripts could fire while interact scripts were running (VM is locked)
- Fix issue where game would crash if more than 19 actors are used in a single scene