Additions and changes:
- Added dark mode support (restart CE when you change the setting)*
- All saved results are now shown in the foundlist (can be turned off)*
- Groupscan now supports pointer wildcards. (only valid if the field is a proper pointer)*
- Hotkeys can be repeated by releasing the key and repressing if the repeat timer hasn't finished yet*
- Structure dissect add to addresslist uses the addressstring instead of number, so symbols will be preserved*
- Structure dissect now has a option to save the previous state of a column and show changes easier*
- Middle-mouse clicking now copies the value of a structure element to your clipboard*
- Added {$LUACODE} blocks for inline Lua coding*
- Added a c-compiler to CE*
- Added {$C} blocks to the auto assembler. all {$C} blocks get combined into one script before execution*
- Added {$CCODE} blocks for inline C coding (Check the forum, wiki, CE patreon discord or CE's youtube)*
- Added a C# compiler (compilecs)*
- Added routines to do .NET(and mono) method detouring. .NET info has a new contextmenu where you can create a detour template for the autoassembler*
- Added invoke method to the .NET Info window as well*
- [Disable] sections can now reference labels, defines, AOBScan results, and allocs created in the [ENABLE] section*
- Userdefined symbollist has a secondary list for CCode symbols*
- The change address window now also supports relative offsets*
- DBVM speed improvements*
- DBVM has an extra security level, and added dbvm_setKeys to easily change the access codes*
- DBVM has now some basic support for nested VM's (only so you can run them, not yet modify)*
- New debugger interface: DBVM-level debugger*
- Improved performance of "Find what access/writes this address"*
- Dissect code now lets you specify custom ranges*
- Addresslist value sort now sorts values by alphabet if the record is a string type*
- The dropdown list of multiple entries can now be changed at the same time*
- Standalone register window now shows flags values as well*
- Value Between scans now autoswap the order if the first value is bigger than the 2nd*
Fixes:
- fixed some games freezing CE when symbols where accesses*
- Lua debug now shows for loop variables*
- several windows now save their position, and won't get corrupted if you don't show them the first time running CE*
- fixed createthreadandwait when using a timeout*
- fixed disassembling vcvtsi2ss*
- fixed compare to first scan if it's a large block, and made it more efficient*
- ceshare: logout fixed*
- fixed assembling movsq*
- fixed ultimap ret filter*
- fixed luapipe never calling OnError*
- fixed vehdebug in 64-bit CE zeroing out the FPU registers in 32-bit targets*
- fixed DBVM find what access/writes sometimes skipping entries on AMD*
- fixed undo not working on memory records when using the single line editor*
- fixed hide children group option when loading a table*
- fixed some font issues in the break and trace window*
- fixed pasting the other types in hexadecimal view*
- fixed the symbolloader fully crashing on unknown pdb symboldata*
lua:
- changes:*
- saveTable won't ask to sign the table anymore*
- messageDialog will work if you omit the buttonlist. (Defaults to mbOK then)*
- added more customizabe button*
- registerSymbol no longer errors out the whole script on failure. It now overwrites existing symbol*
.. much more. check celua.txt