What's Changed
- Give the Achievements page a proper dark mode by @chasem-dev in #338
- Changelog: GameCube adapters start on Linux (pc-port#362) by @chasem-dev in #346
- Changelog: game builds in install folders with parentheses by @chasem-dev in #347
- Achievements off in online games by default, with a switch to allow them by @chasem-dev in #348
- Changelog: mod API 1.6 beta 2 (episode select count, quiet Shine take, spin jumps, warps told apart) by @chasem-dev in #349
- Character tab: choose who you play as, made from your own disc; online, the others as theirs by @chasem-dev in #350
- Changelog: save states with characters (pc-port#368) by @chasem-dev in #351
- Keep character packs across game updates by @chasem-dev in #352
- Characters: Luigi, from the Super Mario Eclipse set up once by @chasem-dev in #353
- Characters: Shadow Luigi, and Shadow Mario's shimmer moving in the viewer by @chasem-dev in #354
- Changelog: POINKs stick to player 2's FLUDD in co-op by @chasem-dev in #357
- Offer Prepare only when Eclipse (or any game) is not set up yet by @chasem-dev in #339
- README badges: Android and Switch are built from source by @chasem-dev in #343
- Changelog: three achievements that didn't unlock (pc-port#371) by @chasem-dev in #355
- Character tab: outfits (characters in your colours) as the character select by @chasem-dev in #356
- Changelog: open NPC text box no longer crashes online on another player's Shine by @chasem-dev in #358
- Character tab: pick the outfit player 2 plays as in co-op by @chasem-dev in #359
- Shadow Luigi wears Luigi's own cap, in the game too by @chasem-dev in #368
- Character tab: no six-outfit limit by @chasem-dev in #369
- Changelog: F4 over and over no longer reloads the area by @chasem-dev in #370
- Maximize the launcher instead of making it full screen (keeps the taskbar) by @chasem-dev in #360
- Unpack the build tools on exFAT drives (no hard links), e.g. a handheld's D: by @chasem-dev in #361
- Remove the first install folder and leftover builds after updates by @chasem-dev in #362
- Settings: name options as the game's settings menu does by @chasem-dev in #363
- Changelog: another player's Shine Get no longer crashes a game in a cutscene by @chasem-dev in #364
- Changelog: Chain Chomplet tail pull at 60/120 fps by @chasem-dev in #365
- Changelog: co-op player 2 rides the Pinna Park coaster by @chasem-dev in #366
- Changelog: co-op Delfino Plaza doorways no longer bounce players by @chasem-dev in #367
- Co-op always on: hide Play co-op when the game takes a second player anywhere by @chasem-dev in #375
- Copy Sunshine progress to Eclipse from the Saves page by @chasem-dev in #374
- Changelog: Eclipse's blank FLUDD-steal movie ends at once (pc-port#387) by @chasem-dev in #377
- Changelog: server mods paint, clean and tint goop by @chasem-dev in #378
- Release 1.0.0 by @chasem-dev in #379
Full Changelog: v0.1.68...v1.0.0