github chasem-dev/sms-launcher v0.1.65

latest releases: v0.1.66, beta
3 hours ago

What's Changed

  • Controls for the keyboard and mouse defaults: classic keys, mouse aim in Mario Cam by @chasem-dev in #226
  • Install the radar's maps of Super Mario Eclipse's stages by @chasem-dev in #227
  • Remove old game versions in the background so Update & play isn't blocked by @chasem-dev in #228
  • Build Eclipse with Vulkan on Windows when Vulkan is picked by @chasem-dev in #229
  • Changelog: mod API 1.5 beta 1 in Beta's game by @chasem-dev in #232
  • Tilt with the C-stick and Raw mouse input settings by @chasem-dev in #234
  • Sunshine's movies in Super Mario Eclipse by @chasem-dev in #237
  • Changelog for the Discord todo fixes, and pass the game its version on every play by @chasem-dev in #236
  • Show a Custom Game Source tag under Play by @chasem-dev in #238
  • Add Português (Brasil) to the Language setting by @chasem-dev in #230
  • Customize Mario: always wear the Shine shirt and sunglasses, each on its own by @chasem-dev in #239
  • Retry and resume downloads that drop partway (game source, HD cutscenes, textures, tools, mods) by @chasem-dev in #235
  • Changelog: saving again after loading an older save state by @chasem-dev in #241
  • Let HD cutscenes and HD textures be turned on separately by @chasem-dev in #242
  • Fix changelog.json commas lost in the #235/#241 merges by @chasem-dev in #243
  • Changelog: Vulkan query crash, paint with FSR, Eclipse castle music, Tramplin' Stu crash by @chasem-dev in #244
  • Pick a controller button from a list when the launcher can't see the controller by @yoyorast1 in #240
  • Resume GitHub release downloads at the host they redirect to by @chasem-dev in #247
  • Achievements tab, live unlocks, and the icons' download by @chasem-dev in #249
  • Roomier top bar, and an Achievements tab that's always there by @chasem-dev in #251
  • Changelog: FLUDD's spray breaks the Tramplin' Stu's mask by @chasem-dev in #250
  • Fix Rosetta check for native ARM64 builds by @halpz in #248
  • Changelog: the game building on Windows with a non-ASCII user name by @chasem-dev in #252
  • Achievements: Super Mario Eclipse's own list, unlocks and icons by @chasem-dev in #256
  • Online: a Players collide switch for the host by @chasem-dev in #257
  • Save backups include mods' save data beside the memory card by @chasem-dev in #258
  • Changelog: mods' screens before a game starts by @chasem-dev in #260
  • Changelog: arenas and scarce water for server mods by @chasem-dev in #259
  • Changelog: game crash at start for non-ASCII Windows user names (pc-port#306) by @chasem-dev in #261
  • Activity log: read Windows code-page lines, so non-ASCII paths aren't ���� by @chasem-dev in #262
  • Aim with the C-stick: also while spraying in place (after sms-pc-port#307) by @chasem-dev in #263
  • Save backups: leave Syncthing's files in a synced memory card folder by @chasem-dev in #265
  • Saves: a Back up automatically switch by @chasem-dev in #266
  • Keep unfinished game downloads so the next try carries on from them by @chasem-dev in #267
  • Setup: say where the build tools download by @chasem-dev in #268
  • Say why Windows' tar couldn't unpack the build tools, and what to do by @chasem-dev in #269
  • Windows: Remove build tools under Manage game, and Play without them by @chasem-dev in #270
  • Say when antivirus breaks a Windows build, and set up a compiler it removed by @chasem-dev in #271
  • Custom textures: a folder for Dolphin texture packs, read before the HD textures by @chasem-dev in #272
  • Colour correction: TV colour space and gamma, as in Dolphin by @chasem-dev in #274
  • Invert FLUDD aim Y: its own switch beside Invert camera Y (after sms-pc-port#312) by @chasem-dev in #275
  • Changelog: Eclipse's Long Jump/Crouch Button setting works by @chasem-dev in #276
  • Changelog: the music plays at the GameCube's level (after sms-pc-port#314) by @chasem-dev in #277
  • Changelog: the Rocket with Infinite FLUDD, Infinite Air and Low Gravity by @chasem-dev in #278
  • Play co-op: split-screen co-op for two players on one computer (after sms-pc-port#310) by @chasem-dev in #273
  • Multiplayer with Eclipse: send your Customize Mario colours and paint the others in theirs by @chasem-dev in #283
  • Vulkan that came out as OpenGL: build it again once, and say so under Play by @chasem-dev in #284
  • Fix Windows save backups failing with EPERM, and installs from [bracketed] folders by @chasem-dev in #285
  • Polish: the translator's revised text (language packs v1.3.0) by @chasem-dev in #290
  • Customize Mario: paint Mario's mouth and chin in Super Mario Eclipse too by @chasem-dev in #289
  • Reuse pinned radar maps, achievement icons and language packs across versions by @chasem-dev in #286
  • Changelog: save states never go over another save file (pc-port#322) by @chasem-dev in #288
  • Changelog: Beta game lines for every pc-port merge by @chasem-dev in #291
  • Changelog: builds from folders with a comma (pc-port#326) by @chasem-dev in #294
  • Changelog: no crash as the game quits on Windows (pc-port#327) by @chasem-dev in #295
  • Changelog: warp and cheat menus are the host's (pc-port#328) by @chasem-dev in #297
  • Explain full drives and Mandatory ASLR fork failures in build errors by @chasem-dev in #298
  • Unpack the Windows build tools from a folder whose name has an emoji by @chasem-dev in #299
  • Take an NKit .iso of the disc again by @chasem-dev in #300
  • Portable launcher: say when a newer launcher is out by @chasem-dev in #301
  • Changelog: NaN position crash fix (pc-port#329) by @chasem-dev in #302
  • Changelog: second-core audio and movies, GPU radar map (game #331, #332) by @chasem-dev in #303
  • Changelog: co-op player 2 plays the world as Mario does (pc-port#330) by @chasem-dev in #304
  • Changelog: co-op join fixes (pc-port#324) by @chasem-dev in #292
  • Changelog: co-op join notices (pc-port#325) by @chasem-dev in #293
  • Check the disc for Super Mario Eclipse before any work starts by @chasem-dev in #296
  • Multiplayer: fewer public-list calls to the room server by @chasem-dev in #306
  • Release v0.1.65 with game 2026.10.26.1 by @chasem-dev in #308

New Contributors

Full Changelog: v0.1.64...v0.1.65

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